AI Insights · Timothy · January 2022
Top Down Games on iOS in Switzerland: Q4 2021 Performance
An overview of the top 5 top-down games on iOS in Switzerland for Q4 2021, highlighting trends in weekly downloads, revenue, and active users.
In the fourth quarter of 2021, the top five top-down games on iOS in Switzerland showcased varied performance trends in weekly downloads, revenue, and active users. Data from Sensor Tower provides a comprehensive look at these metrics, revealing interesting patterns for each game.
Count Masters: Crowd Runner 3D saw a fluctuating pattern in both revenue and downloads. Weekly revenue reached its highest point at around $133 in late September but dipped significantly before climbing back to $113 by the end of December. Downloads showed a peak of approximately 5.4K in the final week of December, while active users experienced a decline from over 17K in late September to about 13K in early December, before rising again to nearly 19K by the end of the month.
Clash Royale from Supercell demonstrated strong monetary performance with weekly revenue peaking at roughly $394K in late October. Downloads were more modest, peaking at 4.2K in early November. The game maintained a high number of active users, stabilizing around 145K to 158K throughout the quarter.
Bridge Race presented a mixed bag with weekly revenue peaking at $283 in the final week of December. Downloads saw a significant peak of about 6.5K in late October. Active users followed a similar trend, peaking at 17.1K in early November, then fluctuating and ending the quarter with approximately 13.1K.
Kahoot! Play & Create Quizzes experienced varied revenue, peaking at around $1.7K in late December. The app's downloads fluctuated but peaked at about 4.1K in mid-December. Active users showed a slight increase towards the end of the quarter, stabilizing around 17.7K by mid-December before dropping to around 13.7K.
Magic Tiles 3: Piano Game from Amanotes Pte. Ltd. had a steady performance with weekly revenue peaking at approximately $1.3K in late December. Downloads also showed a significant upward trend, peaking at around 5.2K in mid-December. Active users increased from about 15K in early December to over 20K by the end of the month.
These insights are based on data from Sensor Tower, where more detailed analytics can be explored for a deeper understanding of the app market trends.